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  • RPG: Shadowrun: 6th Edition: Shadow Cast

    Shadowrun

    RPG: Shadowrun: 6th Edition: Shadow Cast

    $49.99

    STRONG CHARACTERS Shadowrunners come in all shapes, sizes, and skill sets. Some of them do things you immediately know will be useful. For others—well, let’s say their usefulness sometimes sneaks up on you. Shadow Cast embraces the full...

  • RPG: Shadowrun: 6th Edition: The Kechibi Code

    Shadowrun

    RPG: Shadowrun: 6th Edition: The Kechibi Code

    $49.99

    WHAT WILL YOU DO? The power to shake cities, nations, even corporations is out there, contained in a compact code. What would you do if you could control it? Wield it? Or destroy it? Where would you direct the power? Who would you save, and who would you...

  • RPG: Starfinder: Drift Crisis

    Starfinder

    RPG: Starfinder: Drift Crisis

    $44.99

    The hyperspace plane known as the Drift has gone haywire in a galaxy-spanning disaster that will change the Starfinder setting forever! How will your adventures during the Drift Crisis shape the future of the galaxy? Set the stage for your own Drift...

  • RPG: Starfinder: Pact Worlds

    Starfinder

    RPG: Starfinder: Pact Worlds

    $44.99

    The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities...

  • RPG: The Witcher: Core Rulebook (RTGWI 11001)

    The Witcher

    RPG: The Witcher: Core Rulebook (RTGWI 11001)

    $49.99

    The World Doesn't Need a Hero. It Needs A Professional! In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million other stories play out...

  • RPG: Vampire The Masquerade: Anarch (RGS 09383)

    Vampire The Masquerade

    RPG: Vampire The Masquerade: Anarch (RGS 09383)

    $49.99

    Welcome to a blood thriller on the streets of the modern nights. For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla, but no longer. Now, the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies...