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Kobold Guide

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  • RPG: 5E: Deep Magic (KOBDMAG5E)

    Kobold Press

    RPG: 5E: Deep Magic (KOBDMAG5E)

    $49.99

    Our kobold minions have traveled the planes, seeking the secrets of magic: unearthing ancient tomes of forgotten civilizations, bargaining with demons and creatures of the void, and scaling the towers of shadow fey mages. Now they pass along their...

  • RPG: 5E: Empire of the Ghouls (KOBDMAG5E)

    Kobold Press

    RPG: 5E: Empire of the Ghouls (KOBDMAG5E)

    $49.99

    Citizens of Zobeck are going missing and tension grows. Catacombs beneath the urban abodes may have answers, but what lurks in them may not enjoy ompany...Rumors swirl of an unholy marriage between blood thirsty factions. As haunting dreams and prophetic...

  • RPG: 5E: The Tomb of Mercy (KOBTOM5E)

    Kobold Press

    RPG: 5E: The Tomb of Mercy (KOBTOM5E)

    $17.99

    The Tomb of Mercy was built centuries ago to house arks that would preserve the souls of humanity from an infernal invasion. Now you must travel to the Wasted West, unseal the Tomb, and send the last ark safely on its journey. Fail, and humanity faces...

  • RPG: 5E: Tome of Beasts 2 (KOBTOB1002)

    Dungeons & Dragons

    RPG: 5E: Tome of Beasts 2 (KOBTOB1002)

    $49.99

    WIZARD: “It says it used to be a dragon of the outer darkness…”FIGHTER: “What does that even mean? Used to be? What is it now? Does anyone else speak Draconic?”WIZARD: “It says you are not sufficiently respectful to...

  • RPG: 5E: Tome of Beasts: Lairs

    Dungeons & Dragons

    RPG: 5E: Tome of Beasts: Lairs

    $24.99

    Book of Lairs brings you 24 great monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in...

  • RPG: Kobold Guide To Monsters (KOB9047)

    Kobold Guide

    RPG: Kobold Guide To Monsters (KOB9047)

    $19.99

    Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes...